﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace LevelEditor.events
{
    public class AbstractChangedEvent : EventArgs
    {
        #region Variables
        protected string m_eventMsg;

        #endregion

        #region Constructeurs
        public AbstractChangedEvent(string eventMsg)
        {
            m_eventMsg = eventMsg;
        }

        #endregion

        #region Getters && Setters
        public string eventMsg
        {
            get { return m_eventMsg; }
        }

        #endregion
    }
}
